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01 Jan 2014
Updates

This is a post mainly addressed to answer to most of the questions coming in about Springtomize 3.

The evasi0n7 jailbreak has been released almost 2 weeks ago and, unlike other jailbreaks, no one had the time to properly prepare for this to happen, not even Saurik. I don’t want to speak about the controversies brought by evasi0n; I’ll just say that I find it very cool from a technical point of view (especially the code signature bypass).

Since when it was released, I have been working on updating my tweaks, even though I had an exam and I went on holidays to Miami (I’m actually typing this on my phone while sitting on a bus heading back to North Beach, after spending the whole day in Key West). I’ll submit an update for CleverPin as soon as I get home on Friday, featuring iOS 7 and ARM64 support, among other general improvements (sorry - I didn’t manage to push it tonight :( ).

As most of you know, I had already been working on Springtomize 3 before the release of evasi0n7: unfortunately, while I managed to get a lot of work done, I can’t really say I got much farther than 35-40%.

This is mainly because of the fact that it’s not an update, at all; it’s a complete rewrite, based on a completely new structure designed to solve many of the technical challenges that a big project like Springtomize brings to the game (and if you’ve ever developed an iOS tweak, you may be able to guess some of them).

From that 35-40%, I think I can safely say that, as of now, it’s at least half percent done: the “foundation” on which everything is based is nearly complete, many “hooks” have been written (which means that it already has a lot of features). What’s missing right now is expanding even more the number of available features and… Settings.

Yep, settings are a big missing point when it comes to Springtomize, and require a lot of work and testing: oh, not even counting that they need to be designed to be as user friendly as possible, because I don’t want people to get lost.

Beta testers have been chosen and I’ve just let them know they’re part of the team; I feel like they’re all very competent people with the skills required to help me make Springtomize better.

I can’t really wait to show you Springtomize 3’s full potential, but please, bear with me while I try to do my best to build a product that people will enjoy. You will not be disappointed.


Ciao,
Filippo Bigarella at 23:39

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